Kirby Air Riders review – cute pink squishball challenges Mario for Nintendo racing supremacy


Nintendo Switch 2; Bandai Namco/Sora/HAL Laboratory/Nintendo
It takes some getting used to, but this Mario Kart challenger soon reveals a satisfyingly zen, minimalist approach to competitive racing

In the world of cartoonish racing games, it’s clear who is top dog. As Nintendo’s moustachioed plumber lords it up from his gilded go-kart, everyone from Crash Bandicoot to Sonic and Garfield has tried – and failed – to skid their way on to the podium. Now with no one left to challenge its karting dominance, Nintendo is attempting to beat itself at its own game.

The unexpected sequel to a critically panned 2003 GameCube game, Kirby Air Riders has pink squishball Kirby and friends hanging on for dear life to floating race machines. With no Grand Prix to compete in, in the game’s titular mode you choose a track and compete to be the first of six players to cross the finish line, spin-attacking each other and unleashing weapons and special abilities to create cutesy, colourful chaos.

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